Project Overview

Virtual, Augmented and Mixed Reality (XR) are rapidly expanding mediums, but few realize that they have a very long history of development emerging out of early prototypes by research labs, artists, and  inventors. These early decades of XR development have not yet been comprehensively archived and  exhibited. In some instances, it is possible to access research papers and other documentation about  these projects which can give a general sense of their functions.

But what if we could actually visit those early labs virtually, learn more about these pioneering efforts, and experience what these prototypes were really like?  

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Objective

The Immersive Archive is focused on developing simulations that restore and exhibit XR devices and visions throughout immersive media history. Similar in concept and function to a Film Archive or Internet Archive that collect, restore, and conserve a wide range of media, the objective here is to provide users an interactive, first person, immersive experience of the XR medium throughout its evolution, with links to a rich context of historical background and archival materials for deeper exploration.

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Current Projects

About the Lab

The USC Mobile & Environmental Media Lab is known for its pioneering research efforts in the area of “Ambient Storytelling” through the application of Virtual, Augmented, and Mixed Reality technologies to develop unique interactive experiences.

Housed within the USC’s School of Cinematic Arts, the lab’s design methodology straddles the cultures of visual storytelling, games, and interaction design.

The lab's research has explored context- and location-specific mobile storytelling, interactive architecture, vehicular and environmental lifelogging, and automotive experience design in collaborations with a wide range of industry partners including Intel, BMW, Steelcase, Microsoft, Google, and Niantic.

Team

Our team consists of faculty, staff, and students from the School of Cinematic Arts (SCA) along with other schools on campus.

Scott Fisher
Professor and Director of
USC Mobile & Environmental Media Lab
Nathan Fairchild
MFA, Interactive Media
Katrina Xiao
BS, Architectural Studies
BA, Media Arts + Practice
Michael Wahba
MFA, Interactive Media
Zeynep Abes
PhD, Media Arts + Practice
Spencer Lin
MS, Computer Science

Advisors & Collaborators

Lisa Messeri, Cultural Anthropologist at Yale specializing in the History of Science and Technology
Eric Hanson, CEO of Blueplanet VR
Erkki Huhtamo, Media Archaeologist at UCLA
Dino Everett, HMH Archivist
Henry E. Lowood, Harold C. Hohbach Curator, History of Science & Technology Collections
Bill Sherman, Computer Scientist, National Institute of Standards and Technology (NIST)